Version 0.4 - Path Display, Sappers, and New End Screen
Untitled Defence Game (Prototype) » Devlog
Added
- Sapper Enemy that attacks obstructing traps and walls
- Armored versions of flying and regular enemies (more health, damage, gold)
- Between round Pathing Displays
- New End Game Screen
- Stats
- Star system
- Data Chart
Fixed
- Enemies not adapting to walls placed after pathing calculations
- Enemies getting stuck on each other
Changed
- Enemies have lowered amounts of damage to account for the sapper enemy
- Enemies give less gold on death
- Spike trap has 1 second longer reload and does 5 less damage
Files
V0.4 Play in browser
1 day ago
Untitled Defence Game (Prototype)
More posts
- Version 0.3 UI + Buildings + MoreAug 29, 2024