Version 0.3 UI + Buildings + More
Spirit Outbreak » Devlog
- Updated shop UI to have a new category system for items. A new Icon button to pull up a new tab that shows an in-depth information view of selected building.
- Updated backend Pathfinding to allow for multi-level floors and overall increased accuracy of tiles
- Added new buildings
- electric Orb
- wall Springboard
- sparky
- L Wall V2
- Added Elements (Currently only 1)
- Electrical Buildings will add a lingering effect on enemies
- Switched Wave start button for better clarification
Files
Defence Game WebGL Build.zip Play in browser
Aug 29, 2024
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Spirit Outbreak
Stop ghosts from leaving in this 2D Isometric Pixel art Trap Defense game!
More posts
- Version 0.7 Locally Saved Data33 days ago
- Version 0.6 - General Update34 days ago
- Version 0.535 days ago
- Version 0.4 - Path Display, Sappers, and New End Screen56 days ago