Version 1.1 (7:30pm PST)


This Build Changes A lot from the on-time submission

The Changes:


Visual Changes:

  • Player Hud Changed
    • new Gun Sprites + animations
    • UI moved around for new HUD Graphics
      • Abilities moved to the bottom center
      • Health moved to the upper center
    • Abilities now have image Icons
    • Red Vignette now fades in on low Health
  • Objective 3D model created, replacing the placeholder pole

Audio SFX Overhaul

  • gun shots now pitch shift
  • Player low Health
  • Player damaged
  • Enemy death
  • pod dropping
  • pod landed
  • objective complete

Music Blending

  • The game now blends between two soundtracks depending on the state of the game

Gameplay Tweaks

  • Some items have been nerfed
  • Items have a higher chance of spawning at the start before dropping to base chance
  • enemies scale up slightly quicker

Bug Fixes

  • Enemies have less of a chance of spawning in walls
  • Enemies have less of a chance of getting stuck
  • more Invisible Walls to prevent boundary breaks

Files

Test-Build-WebGL V1-1.zip 33 MB
26 days ago

Leave a comment

Log in with itch.io to leave a comment.